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8/1/2025, 12:42:45 AM
Guys, I was doing some calculation to see if the myth of quarter muncher is real.
tell me what you think about it and If I am missing something.
SNES 199,99$
Average game price 60 $
Super Mario World 7.5 h
The Legend of Zelda: A Link to the Past 17.5 h
Super Metroid 8.5 h
Donkey Kong Country 5.5 h
Super Castlevania IV 4.5 h
Total cost 500
Total gaming time 43.5 h
Cost 11.49 $/h
N64 199,99$
Average game price 60 $
Super Mario 64 18.5 h
Mario Kart 64 5 h
The Legend of Zelda: Ocarina of Time 25 h
GoldenEye 007 13.5 h
Super Smash Bros. 13 h
Total cost 500 $
Total gaming time 75 h
Cost 6.67 $/h
PS1 299,99$
Average game price 60 $
Final Fantasy VII 38.5 h
Final Fantasy VIII 40.5 h
Metal Gear Solid 11 h
Gran Turismo 36 h
Resident Evil 2 6.5 h
Total cost 600 $
Total gaming time 132.5 h of gaming
cost 4.53 $/h
Average game time by game is 15 hours. (it would be more accurate a median average around action games only but whatever)
Arcade 1 credit is 1/4$
an average gaming session of an arcade gaming is 5 minutes for 1 credit.
so 12 credits/h
cost 3$/h (most games are 30 to 45mins long)
Even if you credit feeding like 50 credits, it will cost you 12,50$ for at least 4 hours of gaming.
Even if you put 3 credits by stage for final fight (which is hard arcade game with 50/60mins long runs) that's will cost you 4.5 $/h
Now 1CC and compitive games :
Arcade 1CC lowest 10h of training
price to 1CC 37,50$ which is half the average price and gametime of 1 game
Average 1CC is 30h of training
cost 112,50$ which is equal the price and gamingtime of 2 games.
Longest is +80h of training
price to 1CC 300,00$ which is the price and gametime for 5 games.
Of course this hold only for none-RPG games. and doing median averages would be more accurate.
tell me what you think about it and If I am missing something.
SNES 199,99$
Average game price 60 $
Super Mario World 7.5 h
The Legend of Zelda: A Link to the Past 17.5 h
Super Metroid 8.5 h
Donkey Kong Country 5.5 h
Super Castlevania IV 4.5 h
Total cost 500
Total gaming time 43.5 h
Cost 11.49 $/h
N64 199,99$
Average game price 60 $
Super Mario 64 18.5 h
Mario Kart 64 5 h
The Legend of Zelda: Ocarina of Time 25 h
GoldenEye 007 13.5 h
Super Smash Bros. 13 h
Total cost 500 $
Total gaming time 75 h
Cost 6.67 $/h
PS1 299,99$
Average game price 60 $
Final Fantasy VII 38.5 h
Final Fantasy VIII 40.5 h
Metal Gear Solid 11 h
Gran Turismo 36 h
Resident Evil 2 6.5 h
Total cost 600 $
Total gaming time 132.5 h of gaming
cost 4.53 $/h
Average game time by game is 15 hours. (it would be more accurate a median average around action games only but whatever)
Arcade 1 credit is 1/4$
an average gaming session of an arcade gaming is 5 minutes for 1 credit.
so 12 credits/h
cost 3$/h (most games are 30 to 45mins long)
Even if you credit feeding like 50 credits, it will cost you 12,50$ for at least 4 hours of gaming.
Even if you put 3 credits by stage for final fight (which is hard arcade game with 50/60mins long runs) that's will cost you 4.5 $/h
Now 1CC and compitive games :
Arcade 1CC lowest 10h of training
price to 1CC 37,50$ which is half the average price and gametime of 1 game
Average 1CC is 30h of training
cost 112,50$ which is equal the price and gamingtime of 2 games.
Longest is +80h of training
price to 1CC 300,00$ which is the price and gametime for 5 games.
Of course this hold only for none-RPG games. and doing median averages would be more accurate.
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