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Anonymous /d/11306079#11306527
6/9/2025, 12:51:49 AM
>>11306501
First 3 points would make for a crazy optional experience if there was a zone on the map that was marked high risk because of foot traffic.

>tons of extra resources scattered nearby by passing giantess
>land is bad for building because of constant flattening which limits where you can place stuff
>risk that you base could get flattened at random intervals to encourage you to transfer what you harvest to a safer spot.