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7/9/2025, 3:06:38 AM
>>714927330
It's showing that UE5 has a way to scale pixel density based on genre. And that Stellar Blade uses a much higher pixel density so under any of these presets the game would look worse. Hopefully this isn't something that is forced in UE5.
It's showing that UE5 has a way to scale pixel density based on genre. And that Stellar Blade uses a much higher pixel density so under any of these presets the game would look worse. Hopefully this isn't something that is forced in UE5.
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