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6/23/2025, 5:17:04 PM
>>2075263
I mostly agree that the game is a bit too bomb + tank/heli focused.
But you can get value out of infantry. Infantry will die, a lot, but you can be wide, and cost effecient. Just avoid overinvesting in expensive infantry you may not need.
For artillery, recon is the biggest problem, and your units getting chipped. Most artillery will not kill infantry particularly quickly unless the building collapses, and if it did oh well. Keep creeping around, with small ammo dumps to refill wounded squads but that are barely a loss if they get hit.
Recon drones are what actually kills you, if the enemy wants to dislodge you and get a global hawk or something over you then you're gonna lose all your shit really fast. It's just down to two parts, keeping good recon drones away with good air defence usage, and moving when you do notice them coming in.
Also if someone is committing a lot of points to artillery, they don't have as many ground assets. Use that disparity to overwhelm what they do have and creep forward. If you're fighting multiple players at once, you may not be able to do much but hold on to what you have but theoretically your team should be making gains.
All this advice is from like 700 elo, with VDV+Mech. Not so sure what this playstyle looks like from the US side. I'm having 0 trouble rolling over the US spec ops and marine decks I run into a lot.
I mostly agree that the game is a bit too bomb + tank/heli focused.
But you can get value out of infantry. Infantry will die, a lot, but you can be wide, and cost effecient. Just avoid overinvesting in expensive infantry you may not need.
For artillery, recon is the biggest problem, and your units getting chipped. Most artillery will not kill infantry particularly quickly unless the building collapses, and if it did oh well. Keep creeping around, with small ammo dumps to refill wounded squads but that are barely a loss if they get hit.
Recon drones are what actually kills you, if the enemy wants to dislodge you and get a global hawk or something over you then you're gonna lose all your shit really fast. It's just down to two parts, keeping good recon drones away with good air defence usage, and moving when you do notice them coming in.
Also if someone is committing a lot of points to artillery, they don't have as many ground assets. Use that disparity to overwhelm what they do have and creep forward. If you're fighting multiple players at once, you may not be able to do much but hold on to what you have but theoretically your team should be making gains.
All this advice is from like 700 elo, with VDV+Mech. Not so sure what this playstyle looks like from the US side. I'm having 0 trouble rolling over the US spec ops and marine decks I run into a lot.
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