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Anonymous /vr/11895734#11896163
7/26/2025, 6:51:02 AM
>>11896138
Combination of both.

Summarized as briefly as I can. The leap to HD/Internet Integration as a standard is so significant that it creates a large enough divide between before and after that you can't possibly justify it being considered retro when the entire industry today is still basically recovering from being forced into HD early because Televisions, TV shows, and Movies were all ready. The 7th gen was an all encompassing change, there isn't a facet of the industry that wasn't altered for it. The lack of preparation that video game hardware and developers had to handle HD heading into the gen is the driving factor that caused the simplification/near disappearance of level design, brown and bloom, basically all complexity had to die in order to get HD models rendered in real time.

One day 7th gen would fit in /vr/. But the next leap would need to happen. I think we're maybe close, maybe by the end of this upcoming generation. But Gen 8 and 9 are just "The HD gen" mark 2 and 3, getting slightly less bad at HD game development each time. We're basically back to being capable of mechnical complexity similar to the 90s and 2000s now, but the problem is that games take 8+ years to make now.
Once it's not just another generation thats iteration on the 7th generation, you can post about your dogwater ass Xbox 360 and PS3 here.