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4/1/2025, 1:35:39 AM
>>1010444
i do them in blender by creating one, arraying them and using the curve modifier, i usually have to sculpt them a bit for them to look any good though and i usually use inflate brush on the ends to make them puffy
i do them in blender by creating one, arraying them and using the curve modifier, i usually have to sculpt them a bit for them to look any good though and i usually use inflate brush on the ends to make them puffy
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