Search Results

Found 1 results for "8a92602af34b36abe49dabcaa240a4e6" across all boards searching md5.

Anonymous /tg/95865636#95869094
6/14/2025, 1:03:22 PM
>>95868389

>Number bloat is nothing to brag about.
I do not think Stamina 200 for a level 1 solo is in any way egregious when that one monster is supposed to represent a standard-difficulty combat for four or five PCs. Damage in this game can really add up, especially when the characters are dogpiling a single enemy and making use of damage boosters (e.g. a tactician's mark, a conduit's Corruption's Curse).

For example, in the combat I mentioned in the opening post, the centerpiece opponent was a leader-type enemy with Stamina 120. That sounds like a lot, but the PCs eliminated all enemies by the end of the second round thanks to piling on the damage.

>Pardon my presumption.
It is fine. Thank you for understanding.

>>95868514

That is one of the suggestions for how a GM might run the game. Me, I do not use that suggestion. I keep all Stamina values public and transparent; for example, if I say that enemy X has Stamina 120, then that enemy has Stamina 120, and only actual damage or healing dealt in-game will cause that to fluctuate.

That is how I run D&D 4e. That is how I run Path/Starfinder 2e. That is how I run ICON. It is also how I run Draw Steel!