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Anonymous /vg/528159715#528292640
6/21/2025, 6:44:27 PM
>>528290165
>Level of detail, fuckass. You don't *need* to have far-away geometrically complex or thin objects.
Modern devs don't know about LODs. Modern games heavily rely on outsourcing to India and these so-called programmers are too retarded to optimise LODs. Conventional wisdom would tell you that you can get away with rendering low-resolution shadows at distance, because they're so far away that you couldn't tell the difference anyway; modern devs are literally too stupid to understand this. Thus, instead of setting up any LODs whatsoever, they just render the full-resolution shadow...but skip drawing half the pixels. Oh sure, it has the same performance impact as LODs, only now it looks like shit even AT a distance.