Search Results
7/23/2025, 2:22:12 PM
This game is kind of just boring, there's just no strategy or interactions really. In the beginning every new expansion was fun because it was all so novel and the gameplay was fun since it was so simple. But now even though It's much more complex, with how many cards enter and leave your hand constantly, and all the different mechanics, it doesn't really feel like it made the gameplay more fun or strategic quite the opposite. Decks feel so similar to one another and archetypes feel fused together with how common and strong card draw/cycle/out of deck generations is. Aggro or control don't feel like themselves, in fact only combo kind of plays like actual combo but even those decks are a bit weird since they have certain tempo turns which they shouldn't have. Card draw being so strong and ubiquitous throws everything upside down as certain archetypes ,like aggro and tempo, which are balanced around low resources no longer have those weaknessess and now other archetypes also have to overcompensate somehow which makes them all feel chimeric. The original dev team clearly had the keys to how to run the car but they're all gone and these phonies have to hot wire it to start.
Page 1