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6/11/2025, 7:10:22 PM
>>712346003
Not quite enough value for the price, as of yet - at least not by the standards their other games have set for replayability. The paid DLC is at least going to be more characters/bosses, and they said they're going to add a harder mode for the current bosses soon-ish, but that's not really enough. There needs to be different maps, not just shifting earth mixing up the current map. Like two more maps with different enemy sets/points of interest. Ideally a deeper/more varied set of relics. The game also doesn't often hit that 'oh I stumbled into an amazing build' moment very often, you're generally trying to make your character stronger at the stuff they're strong at. I can only think of one run where I happened into non-standard stuff that obliterated a boss.
It's great, but there needs to be more of it.
Not quite enough value for the price, as of yet - at least not by the standards their other games have set for replayability. The paid DLC is at least going to be more characters/bosses, and they said they're going to add a harder mode for the current bosses soon-ish, but that's not really enough. There needs to be different maps, not just shifting earth mixing up the current map. Like two more maps with different enemy sets/points of interest. Ideally a deeper/more varied set of relics. The game also doesn't often hit that 'oh I stumbled into an amazing build' moment very often, you're generally trying to make your character stronger at the stuff they're strong at. I can only think of one run where I happened into non-standard stuff that obliterated a boss.
It's great, but there needs to be more of it.
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