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6/27/2025, 9:18:11 AM
10 hours into the game and I JUST CAN'T STAND IT ANYMORE.
Core Gameplay
>basic ass open world slop
>endless ubisoft ? literal checklist
>the terrains are extremely annoying to navigate through
>gathering SUCKS, no more tools, just spam pick up loots while you explore
Combat
>extremely simplistic button masher
>enemy is slow and everything is telegraphed, perfect dodge invalidates everything
>combat ends within 10 seconds cuz normal button mash is too strong, no chance to even use items
>you level up too fast. a level up every 1-3 battle. how the fuck am I over level 50 already at the 2nd area?
Crafting
>extremely dumbed down where you can use any materials for anything
>traits are separate items, so materials are no longer unique. quality is the only thing that matters
>crafting is just mindlessly spamming 30-40 items. huge chore. might as well do it on auto
>no cauldron
Aesthetic
>time wasting chinese gacha-esque ADHD twirling animation on everything from opening and selecting a fucking menu to using item to synthetizing.
Performance
>laggy, low fps, crashed 3 times already in the middle of exploring random areas
Goddamn this game is BAD
and I heard Yumia was the fastest selling Atelier game ever? grim if true.
from making gachaslop to open world slop *sigh*
tldr: one of my favorite franchise was turned into a mass appeal slop for modern global audience
tldr of tldr: Atelier is dead
Core Gameplay
>basic ass open world slop
>endless ubisoft ? literal checklist
>the terrains are extremely annoying to navigate through
>gathering SUCKS, no more tools, just spam pick up loots while you explore
Combat
>extremely simplistic button masher
>enemy is slow and everything is telegraphed, perfect dodge invalidates everything
>combat ends within 10 seconds cuz normal button mash is too strong, no chance to even use items
>you level up too fast. a level up every 1-3 battle. how the fuck am I over level 50 already at the 2nd area?
Crafting
>extremely dumbed down where you can use any materials for anything
>traits are separate items, so materials are no longer unique. quality is the only thing that matters
>crafting is just mindlessly spamming 30-40 items. huge chore. might as well do it on auto
>no cauldron
Aesthetic
>time wasting chinese gacha-esque ADHD twirling animation on everything from opening and selecting a fucking menu to using item to synthetizing.
Performance
>laggy, low fps, crashed 3 times already in the middle of exploring random areas
Goddamn this game is BAD
and I heard Yumia was the fastest selling Atelier game ever? grim if true.
from making gachaslop to open world slop *sigh*
tldr: one of my favorite franchise was turned into a mass appeal slop for modern global audience
tldr of tldr: Atelier is dead
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