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7/22/2025, 1:02:51 PM
>>532132623
I agree
I also really miss the semi-random trait system for generals/family members, it made for some incredibly fun narratives. Like the shitty king I sent on a crusade with a bunch of mercs and sub-par leftover units to retake Jerusalem hoping he'd both improve relations with the church, and get himself killed. Instead he took every city along the North African coast, and spent nearly 25 years fighting to take and hold the Holy Land against a never-ending stream of various factions, becoming a hardened, battle-scarred veteran who both inspired and terrified his men.
The only real improvement TW has made since Med2 is that you no longer have to deal with micro-managing diplomats.
I agree
I also really miss the semi-random trait system for generals/family members, it made for some incredibly fun narratives. Like the shitty king I sent on a crusade with a bunch of mercs and sub-par leftover units to retake Jerusalem hoping he'd both improve relations with the church, and get himself killed. Instead he took every city along the North African coast, and spent nearly 25 years fighting to take and hold the Holy Land against a never-ending stream of various factions, becoming a hardened, battle-scarred veteran who both inspired and terrified his men.
The only real improvement TW has made since Med2 is that you no longer have to deal with micro-managing diplomats.
6/12/2025, 9:04:19 PM
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