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7/4/2025, 1:24:21 AM
>>714380617
My opinion on the 3 I've played
Genshin:
>nice environments to explore
>bad-feeling combat with cancerous enemies, kinda interesting teambuilding but you need a lot of characters to actually get there
>amazing music
>decent character designs
>completely unskippable story, 95% of which feels like a shounen anime filler arc if said filler arcs were just storyboards instead of being animated
>neat world lore though
>notably stingier than the other 2 I've played
Wuwa:
>nice environments to explore (moreso the post-china ones)
>enjoyable combat with a pretty high skill ceiling if you get into quickswap teams, fun bosses
>fairly monotone character designs but more detailed models nice booba physics
>launch story was absolutely abysmal trash, blatantly rushed in every regard. Fortunately all story+dialog is skippable, which I recommend doing at least until you meet Edgy McEdge man
>Story as a whole leans super hard into waifus sucking your dick, 2.0+ content is carried by presentation
>music goes from extremely mediocre in 1.0 to breddy-gud-but-not-genshin-gud after that
>nice traversal and QoL
>most generous, particularly if you roll for duplicates or weapons
ZZZ:
>strong art direction, best character designs nice ass physics
>worst gameplay as a whole
>combat feels better than genshin to control, but isn't nearly deep enough to carry a game without an open world. Neither TVslop nor the corridorslop that replaced it are good.
>highest powercreep
>least grindy to build characters for endgame
>fastest dailies
>More generous than Genshin, can get about the same amount of characters as wuwa except that I think it would take less time to squeeze out the game's F2P currency. Still stingy with dupes and weapons.
>nice music, helps if you like EDM
>probably the least worst story of the 3, being more street level and having protags with real personalities helps a lot. Maybe like half is skippable.
>currently in chinawank phase
My opinion on the 3 I've played
Genshin:
>nice environments to explore
>bad-feeling combat with cancerous enemies, kinda interesting teambuilding but you need a lot of characters to actually get there
>amazing music
>decent character designs
>completely unskippable story, 95% of which feels like a shounen anime filler arc if said filler arcs were just storyboards instead of being animated
>neat world lore though
>notably stingier than the other 2 I've played
Wuwa:
>nice environments to explore (moreso the post-china ones)
>enjoyable combat with a pretty high skill ceiling if you get into quickswap teams, fun bosses
>fairly monotone character designs but more detailed models nice booba physics
>launch story was absolutely abysmal trash, blatantly rushed in every regard. Fortunately all story+dialog is skippable, which I recommend doing at least until you meet Edgy McEdge man
>Story as a whole leans super hard into waifus sucking your dick, 2.0+ content is carried by presentation
>music goes from extremely mediocre in 1.0 to breddy-gud-but-not-genshin-gud after that
>nice traversal and QoL
>most generous, particularly if you roll for duplicates or weapons
ZZZ:
>strong art direction, best character designs nice ass physics
>worst gameplay as a whole
>combat feels better than genshin to control, but isn't nearly deep enough to carry a game without an open world. Neither TVslop nor the corridorslop that replaced it are good.
>highest powercreep
>least grindy to build characters for endgame
>fastest dailies
>More generous than Genshin, can get about the same amount of characters as wuwa except that I think it would take less time to squeeze out the game's F2P currency. Still stingy with dupes and weapons.
>nice music, helps if you like EDM
>probably the least worst story of the 3, being more street level and having protags with real personalities helps a lot. Maybe like half is skippable.
>currently in chinawank phase
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