Search Results
7/8/2025, 8:18:20 PM
>>530407740
18×12=216. + three seperate instances of (16% of lost health), so add 11, 23 and 35. This is before reductions, a total of 285 magic damage. Heroes start with 25% magic resist and gain 1% more per 10 points of int. Lowest int in the game is 13, highest is 30. So at best lvl 1 maledict will only do 205 damage, and it can do as much as 220~.
18×12=216. + three seperate instances of (16% of lost health), so add 11, 23 and 35. This is before reductions, a total of 285 magic damage. Heroes start with 25% magic resist and gain 1% more per 10 points of int. Lowest int in the game is 13, highest is 30. So at best lvl 1 maledict will only do 205 damage, and it can do as much as 220~.
Page 1