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7/19/2025, 8:46:40 AM
>>715858868
>speaking of which, what are some games with Event Horizon syndrome where the version we didn't get is more interesting than the final release
If you count "completely different games" Prey 2's storyline with tie ins to the first game and reveal sounds kino compared to the "NOT SYSTEM SHOCK" in name only reboot we got from Arkane
>You play as a flight marshal on the downed plane you see near the beginning of the original Preys first levels
>You become stranded on an alien world and take up bounty hunting using a teleporting mechanism to send your captured targets in for collection
>You are the only human in the game until mid to late game when you encounter the first games protag
>Each time you “die” your consciousness is transferred into a freshly grown clone effectively hundreds of times over the years you have been stranded
>Players would eventually see a room stacked with dozens of dead clones the tangible evidence of all your past failures
>Mid-to-late game, Tommy (the protagonist from the original Prey) reappears and the two of you team up to destroy a second alien harvesting ship like the one from the first game
>After defeating the harvesting ship and being sucked out into space, You use your bounty-teleport device on yourself and surprisingly return to Earth
>You grow old, live a full life and die happily among family. (kinda like the Bioshock 1 good ending)
>Just as you die you abruptly wake up as a young clone of yourself back on the alien world and the endless loop begins anew
>Heavily implied that Tommy from the first game (or whatever we saw in the 2nd game) was using you for some reason likely tying into a eventual 3rd game
>speaking of which, what are some games with Event Horizon syndrome where the version we didn't get is more interesting than the final release
If you count "completely different games" Prey 2's storyline with tie ins to the first game and reveal sounds kino compared to the "NOT SYSTEM SHOCK" in name only reboot we got from Arkane
>You play as a flight marshal on the downed plane you see near the beginning of the original Preys first levels
>You become stranded on an alien world and take up bounty hunting using a teleporting mechanism to send your captured targets in for collection
>You are the only human in the game until mid to late game when you encounter the first games protag
>Each time you “die” your consciousness is transferred into a freshly grown clone effectively hundreds of times over the years you have been stranded
>Players would eventually see a room stacked with dozens of dead clones the tangible evidence of all your past failures
>Mid-to-late game, Tommy (the protagonist from the original Prey) reappears and the two of you team up to destroy a second alien harvesting ship like the one from the first game
>After defeating the harvesting ship and being sucked out into space, You use your bounty-teleport device on yourself and surprisingly return to Earth
>You grow old, live a full life and die happily among family. (kinda like the Bioshock 1 good ending)
>Just as you die you abruptly wake up as a young clone of yourself back on the alien world and the endless loop begins anew
>Heavily implied that Tommy from the first game (or whatever we saw in the 2nd game) was using you for some reason likely tying into a eventual 3rd game
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