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5/22/2025, 8:34:12 PM
and no I'm not implying this model will be financially successful, this is all just practice. For anyone interested in the process:
>1. generate a no background, orthographic front view of whatever character you like using whatever local artist or AI you like
>2. punch it into hunyuan 2.5 for onion processing and get a 3d model to work off of
>3. use a combination of face project retopologize and cube modelling to get whatever shapes I need from the original mesh
Any tips are appreciated
>1. generate a no background, orthographic front view of whatever character you like using whatever local artist or AI you like
>2. punch it into hunyuan 2.5 for onion processing and get a 3d model to work off of
>3. use a combination of face project retopologize and cube modelling to get whatever shapes I need from the original mesh
Any tips are appreciated
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