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Anonymous /v/716173703#716201096
7/23/2025, 7:55:06 AM
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>What is Nomura's endgame? (Blocked by Suits)
>Why is Nomura so unlucky? hasn't he done enough for square? hasn't he given them kingdom hearts? hasn't he created an iconic jrpg style? hasn't he contributed to ff7 significantly?

>Because people want the opposite of what he makes. They want simple handholdy stories with simple handholdy combat systems. The Tokyo Team battle system was scrapped to praise from Tabata, journalists and zoomers alike. And the original Nomura-authored political conflict was taken out and 15 was successful because it was 'made less anime'. SoP and Days were shat on for making people experience negative emotions and drama that got in the way of their gameplay.
>Note: You can argue that 16 still hasn't captured the elusive American/European mainstream market for this reason (aka breaking 5 mil like 15 did). This market calls the above KH nonsense.

>Edgy and dark still really isn't cool enough for the mainstream. I saw someone on Twitter say that RPG fans will only play Final Fantasy games if it had the combat system and writing of Borderlands and the aesthetics and quips of a Marvel movie. Even Zelda has too much plot for people who don't play Japanese games. Square will do anything to become as big as Ubisoft even if they shouldn't.

>People don't want a good RPG; they want a lame power fantasy with fancy presentation. All hype (moments and aura), no substance.
>That's why Versus XIII was retooled into XV.