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6/25/2025, 7:16:12 AM
>>713581191
>As a player, you want the freedom to do all sorts of nonsense, while the characters want freedom from your tyranny. This is a path where you become the main antagonist for them, and they become yours. On this path, you’ll gather the best equipment in the game and unlock the strongest skills, like a typical munchkin, but it’ll backfire in your face at the end when the characters rise against you and defeat you using the very power you gave them, not expecting they could break free from your control.
You're not the one who's the tyrant, though. And you're not the one the characters are struggling against. The narrative itself is the antagonist, represented by the Prophecy. Spamton was also convinced that the only way to attain FREEDOM and see into H E A V E N was to steal Kris's connection to (You) from him.
In the world of a video game, everyone is forced to stick to a script, even if they're not aware of it. Pre-programmed behaviors, actions and dialogue are a cage that NPCs are trapped inside. There is exactly one person in a videogame who truly possesses free will - you, and the avatar you're sharing that free will with. You're forced to read from a script at points, but outside of that you are truly FREE. You can go wherever you want, do whatever you want, you can use glitches to break reality, whatever! You, the player, aren't the antagonist here. You're the MacGuffin, the thing people are really fighting over even if they're not all aware of it. The character who holds the player holds the fate of the world in their hands.
This isn't a story about the player characters breaking free of the player. This is a story about the player characters USING the player for their own goals.
Kris is the Batter from OFF. They are not your puppet, they are in fact the one holding YOUR strings.
(cont)
>As a player, you want the freedom to do all sorts of nonsense, while the characters want freedom from your tyranny. This is a path where you become the main antagonist for them, and they become yours. On this path, you’ll gather the best equipment in the game and unlock the strongest skills, like a typical munchkin, but it’ll backfire in your face at the end when the characters rise against you and defeat you using the very power you gave them, not expecting they could break free from your control.
You're not the one who's the tyrant, though. And you're not the one the characters are struggling against. The narrative itself is the antagonist, represented by the Prophecy. Spamton was also convinced that the only way to attain FREEDOM and see into H E A V E N was to steal Kris's connection to (You) from him.
In the world of a video game, everyone is forced to stick to a script, even if they're not aware of it. Pre-programmed behaviors, actions and dialogue are a cage that NPCs are trapped inside. There is exactly one person in a videogame who truly possesses free will - you, and the avatar you're sharing that free will with. You're forced to read from a script at points, but outside of that you are truly FREE. You can go wherever you want, do whatever you want, you can use glitches to break reality, whatever! You, the player, aren't the antagonist here. You're the MacGuffin, the thing people are really fighting over even if they're not all aware of it. The character who holds the player holds the fate of the world in their hands.
This isn't a story about the player characters breaking free of the player. This is a story about the player characters USING the player for their own goals.
Kris is the Batter from OFF. They are not your puppet, they are in fact the one holding YOUR strings.
(cont)
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