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6/15/2025, 10:03:07 PM
>>935820565
>you can make each npc have a different behavior
You actually can depending on their architecture. Daggerfall for instance you would have to redo a stupid amount due to how they implement their 32 bit structure but say Oblivion onwards it's actually quite easy as you can use the file structure to simply insert it.
But 16 bit or lower Meow would say it's not worth it much for the same reasons you allude to and say - waste of computing power to navigate all those conditions and workarounds clever people had to do for them and diaolgue would merely be the most easy and functional. It's possible but just balloons the filesize astronomically in comparison to doing it from scratch. Doing the same for 8-bit is just novelty if not just stupid because many of that era stuff doesn't actually have text but rather curated display patterns
>>935819444
No!
>you can make each npc have a different behavior
You actually can depending on their architecture. Daggerfall for instance you would have to redo a stupid amount due to how they implement their 32 bit structure but say Oblivion onwards it's actually quite easy as you can use the file structure to simply insert it.
But 16 bit or lower Meow would say it's not worth it much for the same reasons you allude to and say - waste of computing power to navigate all those conditions and workarounds clever people had to do for them and diaolgue would merely be the most easy and functional. It's possible but just balloons the filesize astronomically in comparison to doing it from scratch. Doing the same for 8-bit is just novelty if not just stupid because many of that era stuff doesn't actually have text but rather curated display patterns
>>935819444
No!
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