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7/14/2025, 7:35:00 PM
>>715454751
Yes, but it doesn't fix Starforce 2's problems.
Kung Foo Kid was neat and was a character design contest winner, but we never actually saw the FM-ian EM-being that Wave Changes with Kidd Gruff. They never returned for Star Force 3 or featured outside of SF2 either.
>>715454741
SF3's noise changes and noise finalisations are the best bits of BN3's style changes and BN6's crosses and beast outs, I loved it.
Also, that Red Ace and Black Joker greatly parallel Faltzer and Gregar's abilities, like which one grants air shoes, rapid buster shots, super armor, etc.
Also, the Starforce DX dev did make a "not really DX" patch for SF2 to help address some of its issues, but it's not a massive overhaul patch like DX was. The main focus on that patch was to restore the Lunar Knights (Boktai 4) content, and other exclusive functionality like Japan-only Wave Scanner accessory, going as far as to reference development materials and sketches to put in a "Mr. Famous Mark III" robot just to facilitate that feature.
Star Force DX was an incredible labour of love to merge the three versions into one game and make all of them meaningful, and even adds in a boss from Star Force 2.
Oh and Legend Mode, fucking fantastic implementation of a hard mode, would highly recommend, I can't stop gushing about DX.
Yes, but it doesn't fix Starforce 2's problems.
Kung Foo Kid was neat and was a character design contest winner, but we never actually saw the FM-ian EM-being that Wave Changes with Kidd Gruff. They never returned for Star Force 3 or featured outside of SF2 either.
>>715454741
SF3's noise changes and noise finalisations are the best bits of BN3's style changes and BN6's crosses and beast outs, I loved it.
Also, that Red Ace and Black Joker greatly parallel Faltzer and Gregar's abilities, like which one grants air shoes, rapid buster shots, super armor, etc.
Also, the Starforce DX dev did make a "not really DX" patch for SF2 to help address some of its issues, but it's not a massive overhaul patch like DX was. The main focus on that patch was to restore the Lunar Knights (Boktai 4) content, and other exclusive functionality like Japan-only Wave Scanner accessory, going as far as to reference development materials and sketches to put in a "Mr. Famous Mark III" robot just to facilitate that feature.
Star Force DX was an incredible labour of love to merge the three versions into one game and make all of them meaningful, and even adds in a boss from Star Force 2.
Oh and Legend Mode, fucking fantastic implementation of a hard mode, would highly recommend, I can't stop gushing about DX.
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