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7/7/2025, 2:17:00 AM
>>96027403
>It must be hard to track it all.
Well, usually they'd have at least one employee dedicated to running the tournament while one or two more work at the register, but after 8pm, they'd lock the front door and let us keep playing until up to 10pm. They had a big whiteboard set up with our names on it and slots for stickers every time we gained a point, so they could keep track of our score over the season. If a match ended, they'd call the results out to the attendant (it's a pretty small venue), or if someone scored one of the bonus points, and they'd pop a few more stickers on to the board.
>Eh? Could you change decks in the middle of the tournament and play with the same person again?
As long as your opponent didn't have a problem with it, sure. It should be said that this was not tournament play. League play focused more on fun, practice, and participation. The point system was more there to give it some structure, and frankly, to get people to spend more money (can't build those theme decks without buying a bunch of the newest set, after all).
>Did it have a limit of how many matches a person could play per night?
No limit, which was good, because there could sometimes be really slow nights, where maybe only 4 people show up and it was hard to avoid fighting the same person twice. No, the real limit was time, since a 3 game match can take up time quickly, and if you didn't get your 10 points before the end of the night, you'd fall behind. I was gaming the system with all of my theme decks, though. It got to the point where the owner was calling me 'The Bonus Point King'.
Oh, that reminds me, I left out one of the bonus point qualifiers: You'd also get a bonus point if you showed up to the store wearing something with a Disney character on it, like a shirt or hat, or even one of the Lorcana pins that you could win through League play. Probably one of the best examples of this was one teen who got pic related printed out on a t-shirt.
>It must be hard to track it all.
Well, usually they'd have at least one employee dedicated to running the tournament while one or two more work at the register, but after 8pm, they'd lock the front door and let us keep playing until up to 10pm. They had a big whiteboard set up with our names on it and slots for stickers every time we gained a point, so they could keep track of our score over the season. If a match ended, they'd call the results out to the attendant (it's a pretty small venue), or if someone scored one of the bonus points, and they'd pop a few more stickers on to the board.
>Eh? Could you change decks in the middle of the tournament and play with the same person again?
As long as your opponent didn't have a problem with it, sure. It should be said that this was not tournament play. League play focused more on fun, practice, and participation. The point system was more there to give it some structure, and frankly, to get people to spend more money (can't build those theme decks without buying a bunch of the newest set, after all).
>Did it have a limit of how many matches a person could play per night?
No limit, which was good, because there could sometimes be really slow nights, where maybe only 4 people show up and it was hard to avoid fighting the same person twice. No, the real limit was time, since a 3 game match can take up time quickly, and if you didn't get your 10 points before the end of the night, you'd fall behind. I was gaming the system with all of my theme decks, though. It got to the point where the owner was calling me 'The Bonus Point King'.
Oh, that reminds me, I left out one of the bonus point qualifiers: You'd also get a bonus point if you showed up to the store wearing something with a Disney character on it, like a shirt or hat, or even one of the Lorcana pins that you could win through League play. Probably one of the best examples of this was one teen who got pic related printed out on a t-shirt.
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