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Anonymous /v/715251845#715265648
7/12/2025, 6:17:36 PM
>>715264754
>Shift: probably sold ~5 million, mainly because it was shift to simcade genre
>The Run: likely less than 3 million, it was disappointment to everyone
>MW2012: sold well, speculated that it sold ~4-5 million, maybe even 6
>Shift 2 probably sold poorly, probably less than 3 million, no reports
>HP2010: at least 6 million, maybe even 8 million, since it sold 5 million copies in 2010 alone through Christmas sales, later got remastered in 2020
>Rivals: speculated to ~8 million copies because of Sony leak
>NFS 2015 reboot: speculated to be ~8-9 million because of Sony leak
>Payback: 5-6 million at best, according to official earnings call it sold over 4 million and was generally not very well received
>No Limits is freemium garbage, it's f2p, just like World.
>Heat: over 5 million for sure, officially exceeded sales expectations (which were probably around 4 million)
>Unbound: likely sold less than 4 million, publicly was stated it generated 64% less revenue than predecessors