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Anonymous /v/714990486#715065093
7/10/2025, 4:24:56 PM
>>715063329
Funnily enough, Cruelty Squad is a good answer.
There are two levels to this. First, no one can really die here. (almost) Every NPC is canonically immortal due to body restoration being as cheap as a GPU. You can just kill some people over and over again to make their company stocks rise so you can sell them once a better one comes in. You are not an exception. Once you die, you lose your soul, and lose 500 dollars per death until you're demoted to a free reconstruction option that just turns you into some sort of a recombining meat soup. Some doors are locked behind having a soul, and you can recover it in two places: either at the end of the "normal" run or in a secret starting spot by setting resolution to 640x480.
Second, there is a bigger current to this. The world was invaded by three celestial beings since time immemorial, who have undone death and have set the rules for the world's transfer of resources. The game just looks like that because there really is nothing else to do under their influence except killing and accumulating money. "Normal" run has you defeat the Demiurge only to find out that the world beyond is just a bigger, even flatter prison than before. You have to harness death and find a way to replace your soul with a much sharper thing in order to break out. Second ending involved accumulating over 1 million dollars in stocks, finding a weapon that is powered by it and killing a guardian to find yourself at the top of the chain. Yet, you're still the biggest pig in this spiritual slaughterhouse. The "true" ending has you complete every secret level as well to find out that there is a source of all of this, and you travel to some spiritually negative landscape, descend to it and terminate this false worldlife forever before recreating a world here life and death are restored to their normal function ("the golden age"). However, life itself will have to recover for a long, long, long time.