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7/4/2025, 10:55:12 AM
>>529889780
>Honestly any game parry mechanic, melee just needs a reason to exist. Punishers-esque shotguns are better melee weapons right now due to the stagger. Honestly you could give them better stagger, but with their short range they aren't reliable enough for that.
The only thing melee needs is decent damage and stagger/stun so enemies can't just stab through your melee attacks, or at least no melee weapon should ever have worse stagger than your default melee punch.
>b-but your dinky little sword wouldn't stun a space bug the size of a rhino
Yes. This is why melee weapons should all have some sort of energy component or some other enchancement.
>>529890346
I'd like flamethrowers to be able to close bug holes. Not because they need that buff, but because that'd look fucking kino.
>Honestly any game parry mechanic, melee just needs a reason to exist. Punishers-esque shotguns are better melee weapons right now due to the stagger. Honestly you could give them better stagger, but with their short range they aren't reliable enough for that.
The only thing melee needs is decent damage and stagger/stun so enemies can't just stab through your melee attacks, or at least no melee weapon should ever have worse stagger than your default melee punch.
>b-but your dinky little sword wouldn't stun a space bug the size of a rhino
Yes. This is why melee weapons should all have some sort of energy component or some other enchancement.
>>529890346
I'd like flamethrowers to be able to close bug holes. Not because they need that buff, but because that'd look fucking kino.
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