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Anonymous /vg/528891827#530386381
7/8/2025, 6:57:43 AM
>>530385506
A lot of ProtonDB reports have PROTON_USE_WINED3D=1, and they don't explain why, but I tried it and it seems to help performance unless it's just my imagination. This makes MangoHud not show up anymore (even with --dlsym), not that it really matters.
When I come back to this game to start a real playthrough (probably not until the weekend), I might just drop the patches and run the game with
>PROTON_USE_WINED3D=1 %command% --skipMoviesASAP
and nothing else, because the widescreen fix doesn't actually fix the cutscenes according to its GitHub release page. I think playing in 16:10 would therefore make the pre-rendered FMVs stretch vertically by 10%, even with the patch. Even if I can't see the difference, having this knowledge in the back of my mind will just make me want to play in an aspect ratio which requires no fixing (and I think that would be 16:9). The only issue I noticed with running the game in letterboxed 16:9 out-of-the-box was that MangoHud didn't like it (>>530379746), and apparently MangoHud won't work anyway if I fall back to WineD3D in order to avoid whatever is wrong with DXVK performance here.