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7/14/2025, 6:30:31 AM
>>715413002
It is a visual clusterfuck but it's simple to set them up and you can still take control over the flow of battle in 3. X is a mechanical nightmare of a lot of conflicting ideas. I like it, but it's not anywhere near as solidly designed as the main three xenoblade games.
X would be fixed if tanks actually pulled their weight and Soul Voices were removed or at least reworked, but the way resistances are handled in X makes that nigh impossible without reducing the amount of them and giving the player generous access to resistance augments.
It is a visual clusterfuck but it's simple to set them up and you can still take control over the flow of battle in 3. X is a mechanical nightmare of a lot of conflicting ideas. I like it, but it's not anywhere near as solidly designed as the main three xenoblade games.
X would be fixed if tanks actually pulled their weight and Soul Voices were removed or at least reworked, but the way resistances are handled in X makes that nigh impossible without reducing the amount of them and giving the player generous access to resistance augments.
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