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8/6/2025, 1:42:21 AM
>>534112023
In SA1 Sonic couldn't stop Chaos from destroying Station Square leading to a bittersweet but hopeful ending; since SA1, most 3d mainline Sonic games since then usually have conditional good endings that require some sort of sacrifice
This isn't a bad thing, in fact I'd would say it's a major part of what made dark age Modern Sonic so compelling, but it also kind of explains why things like Prime's ending happen
In SA1 Sonic couldn't stop Chaos from destroying Station Square leading to a bittersweet but hopeful ending; since SA1, most 3d mainline Sonic games since then usually have conditional good endings that require some sort of sacrifice
This isn't a bad thing, in fact I'd would say it's a major part of what made dark age Modern Sonic so compelling, but it also kind of explains why things like Prime's ending happen
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