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!!5ijyzYMUDY4/v/712803079#712859319
6/17/2025, 12:55:59 AM
>>712858231
>The open world is an absolute waste of space being a once and done deal
Facts. I tried not using the glider and just go where the the road takes me and other than pretty grass, there are no NPCs, no secret room with chests, no an interest crevice with a document to read, or any random small cave. Take this storm drain for example. It sticks out the cliff face--it invites you to check it out, and when I got there, there's nothing in it. No unique room, no chest, no puzzle.
>the endgame is on a 30 fucking day timer
You mean the card game/auto-chess? Don't events go in the permanent event tab along with the fishing and stuff?
>now you gotta do random ass tower defence or yugioh shit, or some automatic flying superman 64 with no challenge at all, fuck off with that.
True, but personally I want more level 120 elites with unique mechanics. But ultimately, my main complain of Septimont that it tries to be Leyndell, but visuals only--no caves, no secrets, nothing.
>The open world is an absolute waste of space being a once and done deal
Facts. I tried not using the glider and just go where the the road takes me and other than pretty grass, there are no NPCs, no secret room with chests, no an interest crevice with a document to read, or any random small cave. Take this storm drain for example. It sticks out the cliff face--it invites you to check it out, and when I got there, there's nothing in it. No unique room, no chest, no puzzle.
>the endgame is on a 30 fucking day timer
You mean the card game/auto-chess? Don't events go in the permanent event tab along with the fishing and stuff?
>now you gotta do random ass tower defence or yugioh shit, or some automatic flying superman 64 with no challenge at all, fuck off with that.
True, but personally I want more level 120 elites with unique mechanics. But ultimately, my main complain of Septimont that it tries to be Leyndell, but visuals only--no caves, no secrets, nothing.
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