>>712860927When you know what you're going to find, the exploration isn't interesting.
I'm playing Enderal and the exploration is thrilling because it's meaningful, places look both intriguing and have reasons to be intriguing.
The post-Sumeru puzzles may as well not exist, they're an insult to the player and further sanitize the entire open world making teyvat feel like a theme park instead of a living breathing world
Flying itself isn't throwing exploration off the windows, but adding markers to every chest on the in-game map is what actually diminishes the exploration (which is what wuwa does as well).
However, having good traversal tools is, by itself, an enjoyable way to explore. Flying in Wuwa feels good and it would benefits Genshin to a degree too as I don't know a single player who don't use Natlan characters for exploration or Xianyun/Yelan. Genshin's movement option are pretty unsatisfying overall though, my C6 Mavuika still felt stiff to use despite the much increased bike uptime.
Genshin has prettier vista, better draw distance, and more underground structures, it's superior to Wuwa in those aspects but both games still have pretty bad exploration.