Search results for "4790799809a1710da7042f504087f6a7" in md5 (22)

/v/ - Thread 718424638
Anonymous No.718440101
Wuthering Waves Won
/v/ - Thread 717890719
Proto SHiN No.717903324
Still one of the best DPS in the game. People may not like the long set up for the 3 swords, but when you do and pop the burst, Fleurdelys can freeze enemies indefinitely.
/v/ - Gacha Girls
Anonymous No.717882086
>>717867386
/v/ - Thread 717835664
Anonymous No.717850383
>>717850153
>Also not a game.
i know its more than a game, its cinema
/v/ - Weekly Famitsu Sales Thread Top 30
Anonymous No.717650770
>>717650701
See: The voices in my head.
/v/ - Wuthering Waves
Anonymous No.715236903
>>715233402
/vg/ - /gig/ - Genshin Impact General
Anonymous No.529973062
>>529971107
I only play Genshin **but** I care about HSR and ZZZ because I like their battle animations
/vg/ - /poeg/ - Path of Exile General
Anonymous No.529711348
so i didnt get scammed good to know i will smite the soon (still levelling)
/vg/ - /poeg/ - Path of Exile General
Anonymous No.528671732
Kuro Games the makers of Wuthering Waves is making a ARPG similar to PoE/Diablo/Lost Ark/Last Epoch according to rumours

anime
PGR/Wuwa combat
poe systems
dungeons
open world
top down
/vg/ - /lcg/ - Limbus Company General #2946
Anonymous No.528390335
>>528389816
>Weapons with unique effects
>Augments to boost your stats, with a few special ones that provide unique effects
>Weapon types have unique movesets
>Maybe EGO gear as important story/challenge rewards
>Very fast paced and "localized"
>Wide variety of enemies
>Gameplay progression likely works with commissions, i.e. your small office slowly rises to the top as you complete requests of escalating difficulty
This is my ideal version of a City based action RPG. It does seem a bit too ambitious for PM at the moment, though, even if they severely limited the setting and enemy variety.
/vg/ - /lcg/ - Limbus Company General #2946
Anonymous No.528390335
>>528389816
>Weapons with unique effects
>Augments to boost your stats, with a few special ones that provide unique effects
>Weapon types have unique movesets
>Maybe EGO gear as important story/challenge rewards
>Very fast paced and "localized"
>Wide variety of enemies
>Gameplay progression likely works with commissions, i.e. your small office slowly rises to the top as you complete requests of escalating difficulty
This is my ideal version of a City based action RPG. It does seem a bit too ambitious for PM at the moment, though, even if they severely limited the setting and enemy variety.
/vg/ - /lcg/ - Limbus Company General #2946
Anonymous No.528390335
>>528389816
>Weapons with unique effects
>Augments to boost your stats, with a few special ones that provide unique effects
>Weapon types have unique movesets
>Maybe EGO gear as important story/challenge rewards
>Very fast paced and "localized"
>Wide variety of enemies
>Gameplay progression likely works with commissions, i.e. your small office slowly rises to the top as you complete requests of escalating difficulty
This is my ideal version of a City based action RPG. It does seem a bit too ambitious for PM at the moment, though, even if they severely limited the setting and enemy variety.
/vg/ - /lcg/ - Limbus Company General #2946
Anonymous No.528390335
>>528389816
>Weapons with unique effects
>Augments to boost your stats, with a few special ones that provide unique effects
>Weapon types have unique movesets
>Maybe EGO gear as important story/challenge rewards
>Very fast paced and "localized"
>Wide variety of enemies
>Gameplay progression likely works with commissions, i.e. your small office slowly rises to the top as you complete requests of escalating difficulty
This is my ideal version of a City based action RPG. It does seem a bit too ambitious for PM at the moment, though, even if they severely limited the setting and enemy variety.
/vg/ - /lcg/ - Limbus Company General #2946
Anonymous No.528390335
>>528389816
>Weapons with unique effects
>Augments to boost your stats, with a few special ones that provide unique effects
>Weapon types have unique movesets
>Maybe EGO gear as important story/challenge rewards
>Very fast paced and "localized"
>Wide variety of enemies
>Gameplay progression likely works with commissions, i.e. your small office slowly rises to the top as you complete requests of escalating difficulty
This is my ideal version of a City based action RPG. It does seem a bit too ambitious for PM at the moment, though, even if they severely limited the setting and enemy variety.
/vg/ - /lcg/ - Limbus Company General #2946
Anonymous No.528390335
>>528389816
>Weapons with unique effects
>Augments to boost your stats, with a few special ones that provide unique effects
>Weapon types have unique movesets
>Maybe EGO gear as important story/challenge rewards
>Very fast paced and "localized"
>Wide variety of enemies
>Gameplay progression likely works with commissions, i.e. your small office slowly rises to the top as you complete requests of escalating difficulty
This is my ideal version of a City based action RPG. It does seem a bit too ambitious for PM at the moment, though, even if they severely limited the setting and enemy variety.
/vg/ - /lcg/ - Limbus Company General #2946
Anonymous No.528390335
>>528389816
>Weapons with unique effects
>Augments to boost your stats, with a few special ones that provide unique effects
>Weapon types have unique movesets
>Maybe EGO gear as important story/challenge rewards
>Very fast paced and "localized"
>Wide variety of enemies
>Gameplay progression likely works with commissions, i.e. your small office slowly rises to the top as you complete requests of escalating difficulty
This is my ideal version of a City based action RPG. It does seem a bit too ambitious for PM at the moment, though, even if they severely limited the setting and enemy variety.
/vg/ - /lcg/ - Limbus Company General #2946
Anonymous No.528390335
>>528389816
>Weapons with unique effects
>Augments to boost your stats, with a few special ones that provide unique effects
>Weapon types have unique movesets
>Maybe EGO gear as important story/challenge rewards
>Very fast paced and "localized"
>Wide variety of enemies
>Gameplay progression likely works with commissions, i.e. your small office slowly rises to the top as you complete requests of escalating difficulty
This is my ideal version of a City based action RPG. It does seem a bit too ambitious for PM at the moment, though, even if they severely limited the setting and enemy variety.
/vg/ - /lcg/ - Limbus Company General #2946
Anonymous No.528390335
>>528389816
>Weapons with unique effects
>Augments to boost your stats, with a few special ones that provide unique effects
>Weapon types have unique movesets
>Maybe EGO gear as important story/challenge rewards
>Very fast paced and "localized"
>Wide variety of enemies
>Gameplay progression likely works with commissions, i.e. your small office slowly rises to the top as you complete requests of escalating difficulty
This is my ideal version of a City based action RPG. It does seem a bit too ambitious for PM at the moment, though, even if they severely limited the setting and enemy variety.
/vg/ - /lcg/ - Limbus Company General #2946
Anonymous No.528390335
>>528389816
>Weapons with unique effects
>Augments to boost your stats, with a few special ones that provide unique effects
>Weapon types have unique movesets
>Maybe EGO gear as important story/challenge rewards
>Very fast paced and "localized"
>Wide variety of enemies
>Gameplay progression likely works with commissions, i.e. your small office slowly rises to the top as you complete requests of escalating difficulty
This is my ideal version of a City based action RPG. It does seem a bit too ambitious for PM at the moment, though, even if they severely limited the setting and enemy variety.
/vg/ - /lcg/ - Limbus Company General #2946
Anonymous No.528390335
>>528389816
>Weapons with unique effects
>Augments to boost your stats, with a few special ones that provide unique effects
>Weapon types have unique movesets
>Maybe EGO gear as important story/challenge rewards
>Very fast paced and "localized"
>Wide variety of enemies
>Gameplay progression likely works with commissions, i.e. your small office slowly rises to the top as you complete requests of escalating difficulty
This is my ideal version of a City based action RPG. It does seem a bit too ambitious for PM at the moment, though, even if they severely limited the setting and enemy variety.
/vg/ - /lcg/ - Limbus Company General #2946
Anonymous No.528390335
>>528389816
>Weapons with unique effects
>Augments to boost your stats, with a few special ones that provide unique effects
>Weapon types have unique movesets
>Maybe EGO gear as important story/challenge rewards
>Very fast paced and "localized"
>Wide variety of enemies
>Gameplay progression likely works with commissions, i.e. your small office slowly rises to the top as you complete requests of escalating difficulty
This is my ideal version of a City based action RPG. It does seem a bit too ambitious for PM at the moment, though, even if they severely limited the setting and enemy variety.
/v/ - Thread 712803079
Anonymous No.712804575
>>712803079