>>528389816
>Weapons with unique effects
>Augments to boost your stats, with a few special ones that provide unique effects
>Weapon types have unique movesets
>Maybe EGO gear as important story/challenge rewards
>Very fast paced and "localized"
>Wide variety of enemies
>Gameplay progression likely works with commissions, i.e. your small office slowly rises to the top as you complete requests of escalating difficulty
This is my ideal version of a City based action RPG. It does seem a bit too ambitious for PM at the moment, though, even if they severely limited the setting and enemy variety.