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Anonymous /v/715555521#715563939
7/15/2025, 11:35:17 PM
>>715555521
At their very fundamental level, fighting games are too driven by the idea that one wins, and one loses, and therefore casuals will never actually pick it up in droves - unless there's more to it than just online lobby/matchmaking fightan. This is why Street Fighter 6 is doing so well, the World Tour mode got a LOT of people into the fold, and I say this as someone that found it rather flat and disappointing. And as a casual myself.

If you had a whole ass JRPG adventure or some such that happens to become a fighting game without party systems compared to the Tales series, you'd actually have a better chance of that selling on its own terms than if it was just a straight up fighting game that has a story mode tethered to the hip.