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8/8/2025, 1:31:52 PM
>>11925254
>Summer of Sunlust
FRIDAY AUGUST 8 - Map03: Forgotten Shrine
Very good for a short, punchy, low-to-mid difficulty level. The first two maps felt like a mesh of techbase and castle themes. This is the first map so far to have what looks like a coherent theme to me, a spoopy castle built on rock, and the traps are getting tougher and more numerous
>Summer of Sunlust
FRIDAY AUGUST 8 - Map03: Forgotten Shrine
Very good for a short, punchy, low-to-mid difficulty level. The first two maps felt like a mesh of techbase and castle themes. This is the first map so far to have what looks like a coherent theme to me, a spoopy castle built on rock, and the traps are getting tougher and more numerous
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