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Anonymous /vg/534097873#534241341
8/7/2025, 1:43:33 AM
>>534240574
You missed a conversation. Argenta's motivation was also guilt over Mort's child being among the group, who she murdered. People are complicated and have multifaceted motivations, which is a flaw of alignment systems in every game that's done them.
However, just like in other games, the alignment system in RT does give you a reasonable snapshot view of a person's general style of thinking and motivations, which is valid. I see this all the time, where a character will do something that is not strictly in their alignment, and they're either not understand how that's possible, or they're start jumping through hoops to argue it actually is in their alignment. When the real answer is that a person can act outside their alignment and that doesn't mean they're suddenly a different alignment. An alignment on a character sheet is just a prevailing habit of how the person acts, it's not a hard limit and they suddenly physically freeze into a statue if they attempt to do something outside their alignment. A Good character only shifts to Evil if they make a habit out of doing evil things, and likewise, a Dogmatic character only shifts to Iconoclast if they make a habit out of doing iconoclastic things. A little bit of leeway, or isolated instances that break the trend, don't necessarily mean anything.

Argenta is very dogmatic, with a spattering if inconoclastic indulgences here and there, for example. You can be mostly one thing, and a little bit of another. You can do some things outside of your general habits. For some reason dnd/pf players always forget this too.