Search Results

Found 1 results for "9a56ca908ec5768dfcf0e82e3a81b89d" across all boards searching md5.

Anonymous /o/28458296#28458778
6/14/2025, 8:06:51 PM
>>28458740
you change the length of the tie rods on the simulated car's suspension geometry, thereby changing the directional bearing of the knuckles and thus the wheels

>No game I know of simulates this process.
every game i have ever played allows you to adjust the suspension to the same degree any human would. i get what you're saying that "no game lets me put the car on a rack and get under it and turn wrenches and blah blah blah" ok but that shit is kind of a waste of time. even when you ARE doing that, you're still adjusting in quarter turns and eight turns, so that you can make sure both sides match up. a sim just simplifies this by giving you discrete clicks of position, though again, in most of the games i've played you can simply adjust how analog you want it to be.
assetto corsa really does have a live-view suspension tuning menu that is most like aligning an actual car on a laser machine, and by default forces you to adjust each corner of a car individually. you can also edit the tuning files of cars to give you precision depth into the thousandths and less without actually changing the cars' physics at all.