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Anonymous /vg/527008986#527212048
6/13/2025, 12:59:53 AM
>>527135919
And Air/Naval Operations (which is shit easy to pirate (which is why I've played it and not CMO)).

The simulation is kind of abstracted, but also pretty thorough if that makes sense. Weapon hits are probability based, not physically simulated. But the probabilities make sense. Stuff like that.

There's an online database viewer that lists everything in the game if you find that sort of thing interesting. It seems to be missing a few stats compared to the in-game DB viewer though.
https://cmano-db.com/ship/1769/