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Found 2 results for "9c7abfb8928ea66b5a5931cd460ec79e" across all boards searching md5.

Anonymous /vm/1630250#1632405
2/13/2025, 2:23:35 AM
>>1630296
>Nobody Has tried making a big arena shooter with a proper marketing campaign since probably Quake 4.
Very conveniently ignoring Diabotical which had an insanely large initial round of funding via kickstarter on top of an Epic exclusivity deal after all the kickstarter money was spent on high-end whiskey.
As someone who plays a lot of Quake, nothing is going to get me off this game (in this genre) unless there are some crazy twists to the formula that aren't ultimately just casual retention methods.
Anonymous /vrpg/3641280#3674541
12/11/2024, 1:12:03 AM
>>3641280
>Saw browser banner ads for AQ in like 05 or 06.
>Played it, begged parents for a year or two to get a guardianship.
>DragonFable came out.
>It was litty
>Waited all summer of I think 07 for a dragon egg to hatch.
>Became a dragonlord.
Gods America was White then. MechQuest came and went but interest died out. AQW came and was this big monumental thing for the browser game sphere of the internet. They need to do a reboot game. A somewhat massive character action game to try to smush in ALL of the actually good plotbeats and ideas and jokes they've had over the course of the games. They should make an open world Medieval/Devil May Cry clone because at the end of the day the gameplay loop was leveling up and getting stronger and hitting shit with quirky humor. The problem is they'd have to throw money at it and they just don't have the resources I think. No one wants to play a twenty dollar Unity game that feels like it's worth five dollars. People would pay for a high quality 40 or 60 dollar game with cute characters and a legitimately funny twenty or thirty hour story if it's Witcher but funny.