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Anonymous /vg/530910280#530911958
7/12/2025, 8:27:23 AM
>>530910992
wesker
his power is simple to understand and infinitely satisfying to execute
every* hit feels earned because the power is fair (but not weak!)
you don't need to dig into his advanced techs to have a very good time, but they're there if you're into that thing. the only ones you need are dead simple:
>orobends
literally just turning your camera to determine where you'll go if you collide with a survivor. aim at objects to slam, edge of map to toss for a 2-tap
>rebounds
dashing into walls causes you to slide along or bounce off of them, you can whip around bends super quick by doing so
>skinnybert
wesker's dash distance is pre-calculated at the start of the dash. it does a collision check to figure out how far you should go, but this check is skinnier than his actual collision. so you can weave and slide and surf in specific contexts using this quirk
god i love wesker