Search Results
6/11/2025, 5:01:52 AM
>>95843187
The one thing that the PGI games showed us was that interesting mech designs are rarely viable in 3D game space. Reading the early briefs and comparing them to the more optimized hitbox garbage of the later designs is so telling.
Between that and the obvious skirting of HG litigation, Flying Debris never had a chance.
The one thing that the PGI games showed us was that interesting mech designs are rarely viable in 3D game space. Reading the early briefs and comparing them to the more optimized hitbox garbage of the later designs is so telling.
Between that and the obvious skirting of HG litigation, Flying Debris never had a chance.
Page 1