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Anonymous /vg/528963815#528991802
6/27/2025, 8:01:16 AM
First impressions after hitting level 20 and doing a few boss fights and planets.

Shields are strong and offer some stats to builds that otherwise may not have used offhands anyway. They also make vanguard a bit better which is nice since that class felt like it was falling behind the others, and "tanking" in general is better now. The unique shield related talent options buff tanking/vanguard pretty directly, but you can also just toss a shield on anyone without any extra talents and get stats so it's flexible.
There's also several non-shield new items I've found so far that have been good.

The companions don't seem very good so far. I gave Jae the skull and Cassia the eagle and both of them are kind of lame. The eagle flies down and does like 30 damage to anyone in a 2x2 aoe and then makes the target shoot their ally. Meanwhile Kibella kills the entire screen of enemies with her 2 ap. It's just uneven. Most of the utility spells are pretty lame too, like the servo skull can get slightly tankier or it can make enemies shoot an ally too.
I assume the dog is the best one, since it's exclusive to arbitrator background while the others are looser in who can take them, so I'll test him out when I recruit Solomon.

They're taking their sweet time with the story missions. I just finished Janus and spoke to the new guy, or any arbitrator for that matter, one single time back on rykad minoris. I assume I'll meet him soon.

Overall so far, still being not very far into the dlc, I like what I've seen. The items are good but the class is a bit behind the others but that's fine.

Oh, and another thing, I don't know why no one else has mentioned this yet, but every voice actor recorded new lines for commanding the familiars. And they're unique to the chosen companion too, which means there's tons of them in the files. Like Cass will order it to soar and stuff. It's a very nice detail.