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8/11/2025, 2:07:41 AM
>>534672462
I played and watched uta1. It must be weird to play 2 before 1 since the game is constantly saying "hey remember uta1?". I bet there are some uta1 purists who don't like how the new lore changes things but that doesn't bother me.
At first the music volume was too high and the voice volume was too low, but after adjusting it I didn't really pay attention to the music.
I liked a few characters: nekone, uruuru, saraana, moznu, nosuri (maybe)
Another thing I liked was the world map, especially when showing troop movements. Nice clear visuals to convey what was happening. Would have been better if there was less focus on the fat retard being retarded. Uta1 also had a fat retard but he was dealt with early, whereas this time he needs to be kept around so he can be an easy opponent in the next game.
I realize it's silly to complain about uta2 without having read uta3. It's not a game that makes some sacrifices to its own value as a standalone experience in order to set up the next game; it's more like uta2&3 are a single game and I'm attempting to judge it after reading the prologue. From that perspective it makes sense that the minor antagonist you fight at the end of the prologue wouldn't get much focus, etc. In a way it's impressive that they didn't bother making compromises and focused entirely on setting up future events.
>>534746983
hello
I played and watched uta1. It must be weird to play 2 before 1 since the game is constantly saying "hey remember uta1?". I bet there are some uta1 purists who don't like how the new lore changes things but that doesn't bother me.
At first the music volume was too high and the voice volume was too low, but after adjusting it I didn't really pay attention to the music.
I liked a few characters: nekone, uruuru, saraana, moznu, nosuri (maybe)
Another thing I liked was the world map, especially when showing troop movements. Nice clear visuals to convey what was happening. Would have been better if there was less focus on the fat retard being retarded. Uta1 also had a fat retard but he was dealt with early, whereas this time he needs to be kept around so he can be an easy opponent in the next game.
I realize it's silly to complain about uta2 without having read uta3. It's not a game that makes some sacrifices to its own value as a standalone experience in order to set up the next game; it's more like uta2&3 are a single game and I'm attempting to judge it after reading the prologue. From that perspective it makes sense that the minor antagonist you fight at the end of the prologue wouldn't get much focus, etc. In a way it's impressive that they didn't bother making compromises and focused entirely on setting up future events.
>>534746983
hello
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