Search Results
8/1/2025, 8:15:14 PM
>>533540538
damn this will be a long one
>arcane helmets
pretty much only collectors item these days, keep it but it's not useful because using it blocks arcane slot
>DR
damage reduction
% reduction of damage
you stack it with adaptation (also % reduction damage) to pretty much not give a fuck about damage in any content up to ~1000 lvl)
>armorstrip
simple - enemy has armor - armor reduces damage up to 90% - you usually want to remove armor to hit enemy hard
Trinity Abatind Link augment with some ability strenght removes enemy armor entirely - so you hit harder
>level cap
9999 lvl enemies - in short they deal so much damage that even 10000 shields gets one shot
but Trinity gets Blessing - ability that restores 100% shields (with some ability strenght but threshold is so low that you dont't care - see screenshot 1 - on shield break you get 2,5s of invuln AND whenever you recast 4 it gets refreshed
below that are my builds - one for easy mode that depends on DR and another one that depends on abusing 4 invuln time in level cap environment - because DR doesn's matter at this point
these builds are by no means ultimate be all end all but I tested them and they work for me
damn this will be a long one
>arcane helmets
pretty much only collectors item these days, keep it but it's not useful because using it blocks arcane slot
>DR
damage reduction
% reduction of damage
you stack it with adaptation (also % reduction damage) to pretty much not give a fuck about damage in any content up to ~1000 lvl)
>armorstrip
simple - enemy has armor - armor reduces damage up to 90% - you usually want to remove armor to hit enemy hard
Trinity Abatind Link augment with some ability strenght removes enemy armor entirely - so you hit harder
>level cap
9999 lvl enemies - in short they deal so much damage that even 10000 shields gets one shot
but Trinity gets Blessing - ability that restores 100% shields (with some ability strenght but threshold is so low that you dont't care - see screenshot 1 - on shield break you get 2,5s of invuln AND whenever you recast 4 it gets refreshed
below that are my builds - one for easy mode that depends on DR and another one that depends on abusing 4 invuln time in level cap environment - because DR doesn's matter at this point
these builds are by no means ultimate be all end all but I tested them and they work for me
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