Search Results

Found 1 results for "a06f9f3d7f3c25d8eae25e6d86046b37" across all boards searching md5.

Anonymous /tg/95932707#95948177
6/25/2025, 8:56:59 AM
Figured I'd add in my personal interpretations, for the sake of clarity.

>Set track vs. Diagetic
the difference between a PC's power coming from rigid mechanical advancement and larger numbers versus a player's power stemming from more abstract sources like relationships with powerful NPCs or high-end magical equipment.

>Single vs Multiple world-builders
The DM operating the world AS a world vs. the DM incorporating everyone's novella-length backstory into the events of the game

>Gonzo vs. Grounded
100% Gonzo: Dresden Files. 100% grounded: the journal of some frontiersman consisting largely of complaints about the food/weather/company/lack of pussy/etc., routine bookeeping and mildly interesting anecdotes.

>Violence vs. Peace
I interpreted this as the intended tone of the game, with 100% violence consisting of a game where all of the enemies are video game-tier loot pinatas with no hope of any other sort of interaction and 100% peace being a completely nonviolent game. I generally prefer violence, but CREATIVE violence.

>Narrative vs. tactical
100% narrative: freeform-tier *teleports behind u* shenanigans with no dice being rolled. 100% tactical: GURPS with the kitchen sink and the factory the kitchen sink was made in. The preference I am trying to express is that I want clever tactical play to be rewarded but without getting bogged down in minutiae - if a human gets flattened by a boulder the size of a sedan, rolling for damage is either masturbatory or compulsive or both.

>Procedure vs. Scene.
>Bookeeping vs. Handwaving
Very similar to me. Mapping, time-keeping, logging everything and wandering monster rolls vs. "okay, so after two weeks of hiking you've arrived at the lost temple".

>Lethal vs kayfabe
"you failed your save against poison; go roll a new character" vs. Critical Role

>Linear vs. Sandbox
Being on rails vs. being able to do what you want when you want - for better or worse.