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6/29/2025, 12:24:42 AM
Pastebin annon here. If you got anything new let me know. I have additions in the que.
As for lethality, system is hard baked to have tough PCs. Offset this by:
> Stronger enemies, especially minions, so players get taking into 0 wound range more often
> Make it harder to heal Crits, prolong the suffering
> If you are feeling ballsy, mod the crit table to be more impactful
> Use vehicle scale weapons for effect. A 20 wound blast weapon is trivial for another vehicle but devastating for players. Also make vehicle scale melees because why not?
It is kinda hard to make Genesys more lethal, but easy to make wounds and Crits a blocker or impediment to have players reach goals. Think about it as increasing the obstacles to the players vs just ending them. Having them live in a failure State is interesting.
As for lethality, system is hard baked to have tough PCs. Offset this by:
> Stronger enemies, especially minions, so players get taking into 0 wound range more often
> Make it harder to heal Crits, prolong the suffering
> If you are feeling ballsy, mod the crit table to be more impactful
> Use vehicle scale weapons for effect. A 20 wound blast weapon is trivial for another vehicle but devastating for players. Also make vehicle scale melees because why not?
It is kinda hard to make Genesys more lethal, but easy to make wounds and Crits a blocker or impediment to have players reach goals. Think about it as increasing the obstacles to the players vs just ending them. Having them live in a failure State is interesting.
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