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5/26/2025, 1:06:33 AM
>>8833995
Sure, I can give some feedback. I'm gonna focus on the flaws because I think that'd be the most instructive so just to be clear, I think this is overall a good model.
The first thing I have to critique is your general anatomical construction. This is something that's pretty subtle and can be hard to give anything concrete for so I'm going to attempt to give a solid example that you can apply to everything else on this or any future models. To put it simply, the way you've constructed this girl's butt is subtly wrong. Pic related has about the same body/head ratio and a similar sized butt. But Ilulu's butt looks more like an actual muscle attached to the lower back muscles rather than a pad that has been inserted under the skin. Note how the linework outlining the butt area thins and disappears into the body right below the panty strings. This isn't a coincidence, on a real person the muscle of the butt is attached there as well, which is why there's a sort of V shape right around where the butt crack starts. There's a bit of that on your model but it doesn't quite get there, and it makes the whole area look just a bit off as a result. There's similar issues with the chest and upper back areas as well. This sort of stuff improves with time and practice, and I'd recommend studying up on your anatomy so you can make something that looks more natural.
Anatomy aside, I'd say my biggest issue is that I'm just not a fan of that kind of Warcraft goblin style where the hands/forearms/feet/calves are oversized compared to the body. They also tend to have very weird facial construction, which I'm not sure if you were going for. IMO this means that their faces, and by extension the face on your model, is a bit ugly. If you like Warcraft goblins then that's fine, but if you want to make the face more traditionally cute/beautiful, try making the mouth smaller and the eye features a little smoother. I'm hitting character limit so I'll elaborate next post.
Sure, I can give some feedback. I'm gonna focus on the flaws because I think that'd be the most instructive so just to be clear, I think this is overall a good model.
The first thing I have to critique is your general anatomical construction. This is something that's pretty subtle and can be hard to give anything concrete for so I'm going to attempt to give a solid example that you can apply to everything else on this or any future models. To put it simply, the way you've constructed this girl's butt is subtly wrong. Pic related has about the same body/head ratio and a similar sized butt. But Ilulu's butt looks more like an actual muscle attached to the lower back muscles rather than a pad that has been inserted under the skin. Note how the linework outlining the butt area thins and disappears into the body right below the panty strings. This isn't a coincidence, on a real person the muscle of the butt is attached there as well, which is why there's a sort of V shape right around where the butt crack starts. There's a bit of that on your model but it doesn't quite get there, and it makes the whole area look just a bit off as a result. There's similar issues with the chest and upper back areas as well. This sort of stuff improves with time and practice, and I'd recommend studying up on your anatomy so you can make something that looks more natural.
Anatomy aside, I'd say my biggest issue is that I'm just not a fan of that kind of Warcraft goblin style where the hands/forearms/feet/calves are oversized compared to the body. They also tend to have very weird facial construction, which I'm not sure if you were going for. IMO this means that their faces, and by extension the face on your model, is a bit ugly. If you like Warcraft goblins then that's fine, but if you want to make the face more traditionally cute/beautiful, try making the mouth smaller and the eye features a little smoother. I'm hitting character limit so I'll elaborate next post.
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