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7/23/2025, 2:47:45 PM
>>716214468
Final Fantasy was popular because every new entry in the series pushed the graphical threshold of that generation while the gameplay at the very least hit the bare minimum standard to be good.
This shit no longer flies, which is why Final Fantasy is dying as a series. Graphics/art-style now need to have the right aesthetic and gameplay must be great at bare minimum while consistently getting better throughout the campaign. However, the biggest point is that presentation is EVERYTHING now, if your presentation sucks, your game is a week away from being dead. If your game doesn't have charm, it's generic, generic means it's forgettable and it will kill your game. Old games are carried by nostalgia and its audiences will eventually die off, every new series has to prove itself with the above.
Final Fantasy was popular because every new entry in the series pushed the graphical threshold of that generation while the gameplay at the very least hit the bare minimum standard to be good.
This shit no longer flies, which is why Final Fantasy is dying as a series. Graphics/art-style now need to have the right aesthetic and gameplay must be great at bare minimum while consistently getting better throughout the campaign. However, the biggest point is that presentation is EVERYTHING now, if your presentation sucks, your game is a week away from being dead. If your game doesn't have charm, it's generic, generic means it's forgettable and it will kill your game. Old games are carried by nostalgia and its audiences will eventually die off, every new series has to prove itself with the above.
7/23/2025, 2:13:27 PM
7/20/2025, 1:57:09 PM
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