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7/24/2025, 6:55:21 PM
hello someone in /v/ from the miku thread wanted the model.
enjoy.
i dont know how vrchat stuff works but hopefully its helpful.
The vertices are doubled due to the solidify. You can remove it from the modifiers. Im sure there are unity shaders that do outlines.
Needs ARP for the blend file. the FBX file is unity humanoid compatible (havent tested)
https://take-me-to.space/ULy4cra9.blend
https://take-me-to.space/gEjaybFt.fbx
https://take-me-to.space/nUi5lu88.png
enjoy.
i dont know how vrchat stuff works but hopefully its helpful.
The vertices are doubled due to the solidify. You can remove it from the modifiers. Im sure there are unity shaders that do outlines.
Needs ARP for the blend file. the FBX file is unity humanoid compatible (havent tested)
https://take-me-to.space/ULy4cra9.blend
https://take-me-to.space/gEjaybFt.fbx
https://take-me-to.space/nUi5lu88.png
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