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6/27/2025, 4:23:22 PM
>>529000090
The only worthwhile aspect is the multiplayer. Anyone telling you the campaign is the highlight... I have no clue what campaign that person played because it's not Infinite. The worst most conveluted narrative in the series, extremely bland open world that clearly feels unfinished, and some of the worst asset reuse in the series. There are multiple levels that reuse the same hallways and rooms over and over again. I don't mean within their own level, I mean actually from previous levels. What really makes the game so dull is how you traverse. You have this grapple ability that does feel satisfying to use, but very early on you can upgrade it to a point where it quite literally breaks the game. It is faster to traverse the map with the grapple than it is with a vehicle. Think about that. Yes it can be satisfying to roll into an enemy base with 5 marines, but that's never the most effective way to take down a base so you're basically going out of your way to do it. Yes it's better than 5's Campaign, but 5's Campaign is like a 6th child a couple in their late 30s had that ended up having down syndrome so that's nothing impressive. I'll probably get some pushback on this but if I had to play through Infinite or 4 again anytime in the next year, I'd probably choose 4, because at least I can get it over with faster.
Infinite's multiplayer actually does play quite well regardless of what you might read around here. Some modes are better than others. Extra modes are a mixed bag with firefight feeling half baked but Forge being truly incredible. The core multiplayer is actually pretty damn Halo/10 even if I don't personally love the weapon sandbox. Still, this blows away Reach and the other 343 games in how it plays. The problem is I still can't reccomend it because the community is super depleted, and SBMM doesn't help, so you're likely to just get your shit pushed in over and over.
tl;dr Infinite is such a mess that even the good shit is a pain to experience.
The only worthwhile aspect is the multiplayer. Anyone telling you the campaign is the highlight... I have no clue what campaign that person played because it's not Infinite. The worst most conveluted narrative in the series, extremely bland open world that clearly feels unfinished, and some of the worst asset reuse in the series. There are multiple levels that reuse the same hallways and rooms over and over again. I don't mean within their own level, I mean actually from previous levels. What really makes the game so dull is how you traverse. You have this grapple ability that does feel satisfying to use, but very early on you can upgrade it to a point where it quite literally breaks the game. It is faster to traverse the map with the grapple than it is with a vehicle. Think about that. Yes it can be satisfying to roll into an enemy base with 5 marines, but that's never the most effective way to take down a base so you're basically going out of your way to do it. Yes it's better than 5's Campaign, but 5's Campaign is like a 6th child a couple in their late 30s had that ended up having down syndrome so that's nothing impressive. I'll probably get some pushback on this but if I had to play through Infinite or 4 again anytime in the next year, I'd probably choose 4, because at least I can get it over with faster.
Infinite's multiplayer actually does play quite well regardless of what you might read around here. Some modes are better than others. Extra modes are a mixed bag with firefight feeling half baked but Forge being truly incredible. The core multiplayer is actually pretty damn Halo/10 even if I don't personally love the weapon sandbox. Still, this blows away Reach and the other 343 games in how it plays. The problem is I still can't reccomend it because the community is super depleted, and SBMM doesn't help, so you're likely to just get your shit pushed in over and over.
tl;dr Infinite is such a mess that even the good shit is a pain to experience.
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