Search Results

Found 1 results for "a52136179196dac84b4e3f7381a7be5d" across all boards searching md5.

Anonymous /vg/533799121#533915208
8/4/2025, 1:53:21 PM
>>533914313
My hope is to make the first mission more exciting by giving these units to the player
The current ones are a bit weak especially against the mission objective, dealing only 1 damage per hit
The current choice of coven used to make more sense for mission1, because it featured also the "construct a building" objective and you could discover that the Technician unit helped with that. Now I moved the coven buildings to missions 2 and 3; though this also needs to be reconsidered, as the playtester got baited by the newly introduced Control Cage building in mission 3, focusing too much on the starting bases over rushing out and taking more coven. Thanks for reading my devlog