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Anonymous /v/717293013#717322080
8/5/2025, 7:33:05 AM
>>717321456
I've already explained why Bonfire Ascetics are nothing but a band aid for the way they built their world progression system. A system than can be easily fixed by removing the crafting limit of boss soul items.

>+2 rings
Fuck that system. That's an entirely different issue that shouldn't exist. DS1 has the best ring system. At least with that game the differences in builds were wide, whereas DS2 and DS3 have rings that only give incremental differences. Boring as fuck. Even Demon Souls has a better ring system because certain rings allowed you to approach situations different. 5-2 for example is a massive poisonous swamp, with barely any visibility and you're unable to roll. A nightmare for anyone who doesn't have adequate healing items, unless you stack the heal ring and a blessed weapon +3 and above. Now you can traverse the entire swamp without healing items. You have non of that experimentation in future Fromsoft games.