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Anonymous /v/714854524#714858001
7/8/2025, 11:16:40 AM
>>714855906
>>714857130
I mean what are you supposed to do when tech has plateaued as hard it did in the last 5 years? Games are a visual medium and, for the last 50 years, were marketed on graphics. Only in the last 15 years we reached almost-photo realism and in the last 5 years all visual improvements are so minor that you need a zoomed in side by side comparison to really notice a difference and then people already don't give a fuck. We already know that a good 90% of the average AAA game audience doesn't care about tiny details, don't care about performance all that much as long as it isn't choppy and they don't care about under the hood systems and mechanics. What they care about is does the game look good, are the animations fluid, are the characters pretty, how many weapons are there and how big is the world and how many quests are there. But you can't fit all of that into a 45 second trailer. That's why marketing is having a fucking crisis because games from 10 years ago don't really look much worse than recent releases.

>>714857453
Do you know what the term KEY MEMBERS means? Those guys are the lead producers, the project heads. They outsourced asset production like every tech company under the sun.